Dune (2020)
![](http://pixelbend.eu/wp-content/uploads/2020/07/Double_Neagtive_VFX_logo-1.gif)
Project Responsibilities
Creating heavily art directed sparks and trails, as well as various volumetric effects.
Created final renders for comp.
Software
![](http://pixelbend.eu/wp-content/uploads/2018/12/nuke_icon_256.png)
![](http://pixelbend.eu/wp-content/uploads/2018/12/Houdini3D_icon-300x300.png)
![](http://pixelbend.eu/wp-content/uploads/2018/12/Autodesk-Maya-icon.png)
![](http://pixelbend.eu/wp-content/uploads/2020/07/clarisse_logo-300x300.jpg)
![](http://pixelbend.eu/wp-content/uploads/2020/07/Dune_2020_movie_poster.jpg)
Creating heavily art directed sparks and trails, as well as various volumetric effects.
Created final renders for comp.